Unwavering Soul All Weapons: Complete List and Stats
Weapons in Unwavering Soul are combat items acquired through boss drops, shop purchases, and crafting stations to deal damage across melee and ranged distances. Players equip them in eight hotbar slots to defeat story encounters, reset bosses, and trial encounters throughout progression.

Weapons in Unwavering Soul are combat items acquired through boss drops, shop purchases, and crafting stations to deal damage across melee and ranged distances. Players equip them in eight hotbar slots to defeat story encounters, reset bosses, and trial encounters throughout progression.
Which Weapons Are Available at Reset 0?
Reset 0 weapons are the baseline offensive tools players collect before completing their first timeline reset in the Roblox game page version of Unwavering Soul. Players begin the game with Stick in their inventory, which deals 7 base damage with a 0.9-second cooldown and 9 range. As you advance through Undertale areas, the UnderFell realm, and the Doodle Sphere, bosses drop stronger armaments, while vendor locations such as the Tem Shop and C.O.D.E Tem Shop sell specialized alternatives for Gold or TensionPoints (TP).
| Weapon | Obtainment Source | Base Damage | Cooldown | Range |
|---|---|---|---|---|
| Stick | Default starting inventory | 7 | 0.9s | 9 |
| Toy Knife | Defeat Toriel (LV 2) | 15 | 0.8s | 6 |
| Torn Notebook | Tem Shop (100 Gold) | 31 | 1.2s | 9 |
| Burnt Pan | Tem Shop (600 Gold) | 40 | 0.9s | 9 |
| Empty Gun | Tem Shop (2,000 Gold) | 50 | 0.8s | 6 |
| Asgore Trident | Defeat Asgore (LV 35) | 75 | 1.0s | 12 |
| Worn Dagger | Tem Shop (4,500 Gold) | 100 | 0.8s | 6 |
| PhotoShop Sword | Defeat Omega Flowey (LV 80) | 200 | 0.9s | 9 |
| Real Knife | Defeat Frisk (LV 90) | 300 | 0.8s | 6 |
| UF Papyrus Bone | Defeat UnderFell Papyrus (LV 150) | 500 | 0.9s | 9 |
| UF Asgore Trident | Defeat UnderFell Asgore (LV 225) | 1,000 | 1.0s | 12 |
| Fresh Sans Eye | Defeat Fresh Sans (LV 325) | 1,400 | 1.5s | 55 |
| Nightmare Tentacle | Defeat Nightmare Sans (LV 425) | 2,400 | 0.9s | 9 |
| Cross Sans Weapon | Defeat X Sans (LV 475) | 3,000 | 0.9s | 9 |
| Negatale Sans Blaster | Defeat NegaTale Sans (LV 525) | 3,200 | 1.5s | 30 |
| Ink Brush | Defeat Ink Sans (LV 560) | 3,750 | 0.9s | 9 |
| Hope Sword | Defeat God of Hyperdeath (LV 610) | 4,700 | 0.9s | 9 |
| Gaster Hand | Defeat Gaster (LV 650) | 5,175 | 1.5s | 30 |
| Papyrus Bone | Defeat Disbelief Papyrus Phase 1 (LV 700) | 5,550 | 0.9s | 9 |
| Betty Scythe | Defeat Betty (LV 800) | 6,000 | 1.0s | 12 |
| Ink Sans Eye | Defeat Inking Mistake (LV 900) | 2,500 | 1.5s | 45 |
| OOF | Defeat OOF (LV 1,000) | 7,000 | 0.8s | 6 |
| Fatal Error Bone | Defeat Fatal Error Sans (LV 1,125) | 8,000 | 0.9s | 9 |
| Soul Knife | Defeat DustTrust Sans (LV 1,250) | 7,500 | 0.8s | 6 |
| Sanes Gun | Defeat SANESSS (LV 1,500) | 9,000 | 1.5s | 65 |
| Soul Trident | Defeat Six Souls Asgore (LV 1,700) | 10,000 | 1.0s | 12 |
| Scythe XSoul | Defeat X Gaster 5% (LV 2,000) | 12,000 | 1.0s | 12 |
| Orange Eye | Defeat Disbelief Papyrus Phase 2 (LV 2,300) | 15,000 | 1.5s | 55 |
| Game Master Block | Defeat X Gaster 10% (LV 2,500) | 17,000 | 1.0s | 12 |
| Temmie | Defeat Bob (LV 3,985) | 21,000 | 0.9s | 9 |
| Legendary Orb | Defeat Annoying Dog (LV 3,545) | 21,500 | 0.8s | 6 |
| X Gaster Hand | Defeat X Gaster 10% (LV 2,500) | 22,500 | 3.0s | 30 |
| HardCore Game Master Block | Defeat HardCore X Gaster 10% (LV 5,000) | 121,000 | 1.0s | 12 |
| Bigger Blaster | Defeat Strongy Sans (LV 5,000) | 150,000 | 4.0s | 60 |
| C.O.D.E Worn Dagger | C.O.D.E Tem Shop (900 TP) | 85,000 | 0.8s | 6 |
| OOF Blaster | C.O.D.E Tem Shop (1,700 TP) | 103,333 | 1.6s | 50 |
| C.O.D.E Betty Scythe | C.O.D.E Tem Shop (5,000 TP) | 155,000 | 1.0s | 12 |
| Temmie’s Study | Broom Tem Shop (1,250,000 Gold) | 350,000 | 2.0s | 11 |
| Deadly Pan | Broom Tem Shop (5,000,000 Gold) | 400,001 | 1.9s | 16 |
Specific items in this tier contain dedicated stat multipliers documented on the official Unwavering Soul Trello. Fresh Sans Eye gains 0.9 damage per 1 TP. Negatale Sans Blaster adds 0.7 damage per TP and 200 damage per Reset. Gaster Hand gains 0.75 damage per TP and 200 per Reset. Orange Eye doubles its damage against enemies that stand still. Deadly Pan allows charging its attack while walking freely to deliver up to 1,600,000 base damage upon release, and Temmie's Study adds 25,000 base damage and 0.5 range for each owned event item.
How Do Reset Weapons Compare Across Progression?
Reset weapons are high-damage armaments that require players to complete one or more timeline resets before meeting their access thresholds. Defeating early reset bosses awards weapons designed to speed up subsequent level grinding. As players accumulate resets and TP, these items scale through passive formulas or multi-phase secondary movesets.
| Weapon | Obtainment Requirement | Base Damage | Cooldown | Special Combat Attributes |
|---|---|---|---|---|
| Faster Blaster | Defeat Sans (LV 85, Reset 1) | 20,000 | 0.85s | Adds 0.5 damage per TP, 170 per Reset, and 7,000 on True Reset; 30 range |
| Bravery Gauntlets | Delta Shrine Ordeal (LV 1, Reset 1) | 50,000 | 0.75s | Frenzy Mode triggers after 12 hits; breaks shields; gains 20 damage per LV |
| Real Real Knife | Defeat Bad Time Trio (LV 6,100, Reset 2) | 70,000 | 0.25s | Rapid attack speed at 5.5 melee range |
| OOF head eye | Defeat OOF Head (LV 3,250, Reset 3) | 90,000 | 1.4s | 60 range; deals 3x damage while EPICNESS is active; adds 0.9 damage per TP |
| King Power | Defeat Chaos King (LV 5,000, 350 TP, Reset 5) | 100,000 | 1.5s | 90 projectile range; adds 0.9 damage per 1 TP |
| Killer Knife | Defeat Killer Sans (LV 6,300, Reset 6) | 115,000 | 1.0s | Drops an overhead beam that breaks shields and hits at 30 range |
| UPD C.O.D.E Worn Dagger | Reset Tem Shop (900 TP, Reset 1) | 120,000 | 0.8s | 6 melee range; direct upgrade over standard C.O.D.E Worn Dagger |
| UPD OOF Blaster | Reset Tem Shop (1,700 TP, Reset 2) | 138,333 | 1.6s | Deals 3x damage when targets drop below 25% HP; adds 0.4 damage per TP |
| Berdly's Magic | Defeat Berdly (LV 4,300, 115 TP, Reset 3) | 150,000 | 2.0s / 20.0s | 25 projectile range; special attack targets automatically and hits 7 times |
| Error Blaster | Defeat Error Sans (LV 200, Reset 2) | 150,000 | 1.5s | 45 range; adds 0.8 damage per TP and 220 damage per Reset |
| Legion Hammer | Defeat Kinsum (LV 6,000, 750 TP, Reset 6) | 150,000 | 1.0s / 14.0s | 12 range; special summons 5 hammers hitting up to 6 times total |
| Puppet Scarf | Defeat Spamton NEO (LV 6,000, 1,000 TP, Reset 11) | 200,000 | 1.1s | Gains 100,000 base damage after 5 uninterrupted hits; resets after 3s |
| Pizza | Defeat Freddy (LV 1, Reset 4) | 225,000 | 3.0s | Covers targets in cheese for 100,000 extra damage; 5th use hits 5 times |
| Rose | Defeat FellSwap Emerald Papyrus (LV 6,600, Reset 12) | 225,000 | 1.0s / 15.0s | 9 melee range; secondary aura hits up to 5 times and breaks shields |
| C.O.D.E Saber | Defeat C.O.D.E Dummy 50% (800 TP, Reset 3) | 230,000 | 0.9s | 9 melee range |
| Snatcher's Gift | Defeat Snatcher Sans (LV 6,100, 1,200 TP, Reset 23) | 235,000 | 10.0s | 200 range; throws a cube hitting 8 times that keeps shields broken |
| King's Sword | Defeat StoryShift Sans (LV 6,200, Reset 4) | 240,000 | 0.9s / 2.6s | Spawns 3 projectile slashes at 40 range when attacking while stationary |
| Pyrokinesis | Defeat HardTale Sans (LV 7,000, 250 TP, Reset 26) | 250,000 | 6.0s | Hits 3 times; third activation launches a fist dealing 3x base damage |
| Cutter | Body Restoration Mission (LV 99, 100 TP, Reset 19) | 275,000 | 0.25s | Spawns up to 6 orbiting knives; gives 9 walk speed; breaks shields |
| Devils Knife | Defeat Jevil (LV 5,500, 800 TP, Reset 10) | 300,000 | 1.0s | 12 range |
| Black Shard | Defeat Roaring Knight (15 Resets) | 300,000 | 0.9s | Breaks shields; special slash available every 20s deals 5.33x damage |
| Chompy | Defeat Hamster (LV 1, Reset 1) | 325,000 | 3.0s | 35 chomp range; explodes for 25% extra damage on contact; breaks shields |
| Multiverse Scythe | Defeat Final Ink Sans (LV 6,750, Reset 15) | 345,000 | 1.0s | 12 range |
| LONGSTICK | Defeat loncer (LV 8,000, 10,000 TP, Reset 40) | 350,000 | 1.0s | 25 range; requires True Reset |
| Hammer of Justice | Defeat Hammer of Justice (LV 4,250, Reset 19) | 350,000 | 1.5s / 15.0s | Alternates slash, mini slam, and spin; midair special slam deals 700,000 damage |
| SnansBlade | Defeat Sandy C.O.D.E Dummy (LV 7,000, Reset 20) | 355,000 | 0.9s | 9 melee range |
| UPD C.O.D.E Betty Scythe | Reset Tem Shop (5,000 TP, Reset 20) | 355,000 | 1.0s | 12 range |
| All Breaking | Defeat Sudden Changes Sans (LV 6,750, Reset 18) | 400,000 | 0.4s | 100 range; 6-shot capacity before reload; ignores 50% plus 2 enemy defense |
| Horror Axe | Defeat Horror Sans (LV 300, Reset 25) | 400,000 | 1.0s | Knocks targets back; releases a 10-hit slash barrage every 12s |
| KONGPOWER | Defeat CHAKONGO (LV 8,000, 10,000 TP, Reset 40) | 425,000 | 1.0s | 90 projectile range; adds 0.9 damage per TP; requires True Reset |
| Deity Block | Defeat C.O.D.E Dummy 100% (True Reset) | 435,000 | 1.0s | 12 range |
| Eraser Saber | Defeat Error Sans Ink Absorbed (Reset 35, True Reset) | 465,000 | 0.9s | 9 range |
| Endo Head | Defeat Endoskeleton (LV 1, Reset 14) | 525,000 | 6.0s | Splits into 262,500 initial damage plus 3 hits of 87,500; gives iframes |
| String Master | Defeat Error 404 Second Bout (LV 8,000, 3,000 TP, Reset 38) | 600,000 | 1.2s | Shoots invisible string dealing 25,000 damage twice and healing 0.5% max HP |
| JOVILSCYTHE | Defeat JEVOL (LV 8,000, 10,000 TP, Reset 40) | 750,000 | 1.0s | 12 range; requires True Reset |
| The Void | Help from the Void (LV 10,000, 2,500 TP, Reset 50) | 766,666 | 1.0s | Breaks shields; summons void every 19s hitting 5 enemies 5 times |
Reset weapons form the core of mid-game and late-game progression, helping players build loadouts rated in our community weapons tier list. Items like Counter Bone obtained from Last Breath Sans supplement these main offensive weapons in hotbar configurations.
Which High-Tier Weapon Fits Your Playstyle?
Late-game combat requires choosing weapons that match specific boss requirements, whether you face shielded opponents, enemies with high defense stats, or multi-target crowds.
| Weapon Option | Best Combat Scenario | Requirement or Trade-Off |
|---|---|---|
| All Breaking | Piercing heavily armored bosses at long distance | Requires 18 Resets and LV 6,750; uses a 6-round magazine before reloading |
| Cutter | Rapid single-target burst and mobility enhancement | Requires 19 Resets, LV 99, 100 TP, and Soul Petals; consumes orbiting knives |
| The Void | Multi-target crowd control and shield-heavy encounters | Requires 50 Resets, LV 10,000, 2,500 TP, and defeating three bosses at once |
How Do You Obtain Event and Gamepass Weapons?
Store weapons and seasonal event drops offer alternative damage scaling formulas outside standard story milestones. Paid gamepass items provide permanent offensive capabilities directly from the lobby, while seasonal holiday bosses yield limited weapons that persist through resets.
Robux and vendor-exclusive weapons include:
- Doombringer costs 750 Robux or can be purchased from FelKeep's Shop. It delivers 200,000 base damage with a 1.1-second cooldown and breaks shields. Attacks within 12 range slash normally, with a freezing 3-hit combo dealing 90%, 120%, and 150% damage with invulnerability frames. Attacks beyond 12 range throw the sword automatically up to 70 range for 80% damage, or a 5-hit special for 50% damage per strike. Damage scales by 50 per LV up to LV 6,000, after which bonus gains are divided by 4.5.
- SansBoneSword comes from the VIP Gamepass for 50 Robux. It deals 60 base damage with a 0.9-second cooldown, 9 range, and adds 20 damage per LV up to LV 6,000.
- ErrorSansBoneSword comes from the Mega VIP Gamepass for 100 Robux. It deals 160 base damage with a 0.9-second cooldown, 9 range, and adds 25 damage per LV up to LV 6,000.
- Soul Blaster comes from the Ultra VIP Gamepass for 200 Robux. It deals 2,000 base damage with a 1.2-second cooldown, 20 range, and scales by 42 damage per LV up to LV 6,000.
- Hammer of Gratitude is awarded after gifting a gamepass or Reset to another player. It features 10,000 base damage, 2.5-second cooldown, 24 base range, and adds 50 damage per LV up to LV 20,000 plus 30,000 damage per 1,000 Robux gifted.
- Fortune Blade is sold in Spamton's Lucky Deals within Snowy AU for 30 Wins and 30 EXP. It provides 100,000 base damage, 0.6-second cooldown, 9 range, and adds 1 Luck for 10 seconds on each hit.
- Death Blade requires 99,999 Wins, 99,999 EXP, and 99,999 Resets from Spamton's Lucky Deals. It deals 201,997 base damage at 12.5 melee or 70 ranged distance with a 1.1-second normal cooldown and a 14.73-second special cooldown.
- Steel Frost drops from the Winter 2024 Santa Sans Rematch with a 30% drop chance. It provides 1,500 base damage at 6 range, launches an extra knife, and scales by 30 damage per LV up to 30,000 maximum damage.
- Chilling Blade drops from the same Santa Sans Rematch with a 20% drop chance. It deals 3,000 base damage at 7 range, launching a piercing slash that explodes at maximum range.
- Ancient and Dark Pumpblade drop from the Halloween PumpKing Rematch. They provide 15,000 base damage with a 0.9-second cooldown and 9 range, executing a 4-swing sequence that culminates in an Earth Slam on the ground or a homing Pump Bomb in midair.
- Mokey Sword costs 1,399 Fireworks in Mokey's Silly Place during Winter 2025. It deals 199,000 base damage at 9 range with a 0.5-second cooldown, breaking shields and executing a finisher for 350,000 base damage plus 1.25% of the target's maximum HP when the strike can eliminate the enemy.
What Are the Key Weapon Mechanics in Unwavering Soul?
Weapon mechanics govern how damage output is calculated, how items interact with enemy barriers, and how hotbar inventory rules function during combat encounters.
The primary combat systems include:
- Hotbar Capacity: The hotbar holds up to 8 equipped items, supporting a maximum of 2 items of each equipment type. Item positions can be swapped by opening the backpack menu.
- Cooldown States: An item displays its name in red text when in a cooldown state. If the remaining cooldown exceeds one second, a numerical countdown appears over the hotbar slot.
- Shield Breaking: Weapons designated with the shield-breaking attribute bypass and remove forcefields, such as the protective barriers on X Muffet, Chara, and seasonal bosses.
- Damage Multipliers: Multipliers apply additively to the sum of base damage and stat scaling bonuses. Critical strikes, which deal 50% additional damage, are calculated after all standard damage multipliers.
- Armor Defense and Piercing: Enemies with defense values reduce incoming strike damage. Weapons or armor sets with armor piercing deal 25% increased damage whenever your piercing stat exceeds the target's defense rating.
- Distance-Based Behavior: Certain blades like Doombringer and King's Sword automatically alter their projectile arcs, cooldown timers, and damage percentages based on whether your character stands within melee reach or attacks from a distance.
Where does this guide's official Unwavering Soul information come from?
Official details in this guide follow Create a Unwavering soul all bosses Tier List - TierMaker, which describes the game in its own words.
Unwavering soul is a Roblox game with over 95 bosses to fight.
Create a Unwavering soul all bosses Tier List - TierMaker
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